
TruForm was an early tessellation implementation created by ATI and employed in DirectX 8 and OpenGL graphics cards, on both Mac and Windows. The technology was first employed on the Radeon 8500 in 2001. It was never accepted into the DirectX or OpenGL specifications. == Overview == Before the adoption of pixel shader-enhanced bump mapping methods...
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http://en.wikipedia.org/wiki/TruForm

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http://en.wikipedia.org/wiki/Truform

Found only in ATi's Radeon 8500 series and above, TruForm allows for the GPU to draw many more triangles for objects on the screen without a performance hit. This allows for rendered objects to have a more realistic look to them since curves and such will be smoother.
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https://www.encyclo.co.uk/local/22026
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