Specularity is the visual appearance of specular reflections. In computer graphics, it means the quantity used in three-dimensional (3D) rendering which represents the amount of specular reflectivity a surface has. It is a key component in determining the brightness of specular highlights, along with shininess to determine the size of the highligh...Found on http://en.wikipedia.org/wiki/Specularity
A surface property of an object that determines the way in which highlights appear on that surface.
Found on http://www.computerarts.co.uk/downloads/3d__and__animation/the_3d_world_glo
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