Patterns

(In topic `architecture`) Patterns, popularised by the Gang of Four`s (GoF`s) book published in 1994, represent distilled experience whose assimilation can provide insight & knowledge (ie best practices) to inexpert software developers. Solutions that have been expressed in the form of a pattern can be reapplied to other contexts.
Found on http://www.encyclo.co.uk/local/20477

Patterns

[video game] Patterns is a sandbox-style building game and 3D space published by San Francisco-based Linden Lab, which had previously been known primarily as the creator of the online virtual world Second Life. The PC product, which is currently distributed via the BuildPatterns.com website, continues the company’s positioning as a maker ...
Found on http://en.wikipedia.org/wiki/Patterns_(video_game)
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