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Digital Hymnal - Hymnal terms
Category: Music and Sound > Digital music
Date & country: 24/10/2013, USA Words: 237
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MbSee megabyte.
MCIMedia control interface. A multimedia specification designed to provide control of onscreen movies and peripherals like CD-ROM drives.
megabyte (Mb)Linguistically speaking, a million bytes. In practice, a megabyte often contains 1,024 kilobytes.
memoryA system or device for storing information -- in the case of musical devices, information about patches, sequences, waveforms, and so on.
mergerA MIDI accessory that allows two incoming MIDI signals to be combined into one MIDI output.
MIDI(Musical Instrument Digital Interface) A communications standard for relaying information about a sound from an application or digital musical instrument to a synthesizer chip. MIDI commands contain all the information a sound board needs to reproduce the desired sound. MIDI is a specification for the types of control signals that can be sent from one electronic music device to another.
MIDI clockA timing reference signal sent over a MIDI cable at the rate of 24 clock pulses per quarter-note (ppq).
MIDI MapperA Windows applet that automatically maps (shifts the value of) channel, program change, and note numbers. For example, a map could cause all notes coming in on MIDI channel 3 to go out on MIDI channel 7.
MIDI modeAny of the ways of responding to incoming MIDI data. While four modes -- omni off/poly, omni on/poly, omni off/mono, and omni on/mono -- are defined by the MIDI specification, omni on/mono is never used, and at least two other useful modes have been developed -- multi mode for multitimbral instruments and multi-mono for guitar synthesizers.
MIDI Out/ThruA MIDI output port that can be configured either to transmit MIDI messages generated within the unit (Out) or to retransmit messages received at the MIDI In (Thru).
MIDI thruThere are two types of MIDI thru. One, a simple hardware connection, is found on the back panels of many synthesizers. The thru jack in this case simply duplicates whatever data is arriving at the MIDI in jack. Sequencers have a second type, called software thru. In this case, data arriving at the in jack is merged with data being played by the sequencer, and both sets of data appear in a single stream at the out (not the thru) jack. A software thru is useful because it allows you to hook a master keyboard to the sequencer's MIDI input and a tone module to its output. You can then play the keyboard and hear the tone module, and the sequencer can also send its messages directly to the tone module.
millisecond (ms)One one-thousandth (0.001) of a second.
mixerA device that adds two or more audio signals together.
mod(1) Modulation. (2) Modification.
mod wheelA controller, normally mounted at the left end of the keyboard and played with the left hand, that is used for modulation. It is typically set up to add vibrato. See modulation, vibrato.
modemA device (modulator/demodulator) that allows computer information to be sent over a telephone line.
modulationThe process of sending a control signal to a sound source so as to change the character of the sound.
moduleA hardware sound generator with no attached keyboard. A module can be either physically separate or integrated into a modular synthesizer, and is designed to make some particular contribution to the process of generating electronic sound.
mono modeOne of the basic reception modes of MIDI devices. In mono mode, an instrument responds monophonically to all notes arriving over a specific MIDI channel.
monophonicCapable of producing only one note at a time.
MPCMultimedia Personal Computer. A specification stating the minimum hardware requirements a computer must meet to display the MPC logo. They include 2Mb of RAM, a 16MHz 386SX processor, and 8-bit sound capabilities. This specification was published in 1990, and has since been bettered by the MPC 2 spec.
MPC 2Multimedia PC, level 2. This specification requires the same types of hardware as MPC level 1, but with increased power and capacity. For example, 4Mb of RAM, a 25MHz 486SX processor, and 16-bit sound capabilities are specified.
msSee millisecond.
MTCMIDI time code. MTC is a way of transmitting SMPTE timing data over a MIDI cable. See SMPTE time code.
multi modeA MIDI reception mode in which a multitimbral module responds to MIDI input on two or more channels and maintains musical independence between the channels, typically playing a different patch on each channel.
multisampleThe distribution of several related samples at different pitches across the keyboard. Multisampling can provide greater realism in sample playback (wavetable) synthesis, since the individual samples don't have to be transposed over a great distance.
multitimbralCapable of making more than one tone color (timbre) at the same time. A typical multitimbral tone generator can play, for example, the brass, piano, and violin parts all at once.
normalizeTo boost the level of a waveform to its maximum amount short of clipping (distortion). This maximizes resolution and minimizes certain types of noise.
Nyquist frequencyThe highest frequency that can be reproduced accurately when a signal is digitally encoded at a given sample rate. Theoretically, the Nyquist frequency is half of the sampling rate. For example, when a digital recording uses a sampling rate of 44.1kHz, the Nyquist frequency is 22.050kHz. If a signal being sampled contains frequency components that are above the Nyquist limit, aliasing will be introduced in the digital representation of the signal unless those frequencies are filtered out prior to digital encoding. See aliasing, brick-wall filter.
omni modeA MIDI reception mode in which a module responds to incoming MIDI channel messages no matter what their channel.
OMSOpen Music System (formerly Opcode MIDI System). A real-time MIDI operating system for Macintosh applications (and slated to be integrated into Windows 95). OMS allows communication between different MIDI programs and hardware, so that, for example, a sequencer could interface with a librarian program to display synthesizer patch names -- rather than just numbers -- in the sequencer's editing windows.
operatorA term used in Yamaha's FM synthesizers to refer to the software equivalent of an oscillator, envelope generator, and envelope-controlled amplifier.
oscillatorAn electronic sound source. In an analog synthesizer, oscillators typically produce regularly repeating fluctuations in voltage; that is, they oscillate. In a digital synth, an oscillator more typically plays back a complex waveform by reading the numbers in a wavetable.
overtoneA whole-number multiple of the fundamental frequency of a tone. The overtones define the harmonic spectrum of a sound. See Fourier analysis, partial.
parallel interfaceA connection between two pieces of hardware in which several data lines carry information at the same time. Compare with serial interface.
parameterA user-adjustable quantity that governs some aspect of a device's performance. Normally, the settings for all of the parameters that make up a synthesizer patch can be changed by the user and stored in memory, but the parameters themselves are defined by the operating system and cannot be altered.
partialOne of the sine-wave components (the fundamental, an overtone, or a tone at some other frequency) of a complex tone. See overtone.
patchVerb
patch mapA map with which any incoming MIDI program change message can be assigned to call up any of an instrument's patches (sounds). See map, MIDI Mapper.
PCMPulse code modulation -- a standard method of encoding analog audio signals in digital form.
percentage quantizationA method of quantization in which notes recorded into a sequencer with uneven rhythms are not shifted all the way to their theoretically perfect timings but instead are shifted part of the way, with the amount of shift being dependent on the user-selected percentage (quantization strength). See quantization.
physical modeling synthesisA type of sound synthesis performed by computer models of instruments.This technique emulates the impulse patterns of real-world instruments using a software
pitch-bendA shift in a note's pitch, usually in small increments, caused by the movement of a pitch-bend wheel or lever; also, the MIDI data used to create such a shift. See bend.
pitch-shiftTo change the pitch of a sound without changing its duration, as opposed to pitch-transpose, which changes both. Some people use the two terms interchangeably.
plug-inA software program that acts as an extension to a larger program, adding new features.
poleA portion of a filter circuit. The more poles a filter has, the more abrupt its cutoff slope will be. Each pole causes a slope of 6dB per octave; typical filter configurations are two-pole (12dB/oct) and four-pole (24dB/oct). See rolloff slope.
poly modeA MIDI reception mode in which a module responds to note messages on only one channel, and plays as many of these notes at a time (polyphonically) as it can.
poly pressurePolyphonic pressure. (Also called key pressure.) A type of MIDI channel message in which each key senses and transmits pressure data independently. Compare with channel pressure.
polyphonicCapable of producing more than one note at a time. All synthesizers place a limit on how many voices of polyphony are available. General MIDI-compliant synthesizers are required to provide 24 voices of polyphony. Compare with multitimbral.
polyphonyThe number of voices (notes) a device can produce simultaneously.
portVerb
portamentoSee glide.
potPotentiometer. A device (commonly attached to a knob or slider) used to adjust some aspect of the signal being passed through it, or to send out a control signal corresponding to its position.
ppqPulses per quarter-note; the usual measure of a sequencer's clock resolution.
preset(1) A factory-programmed patch that cannot be altered by the user. (2) Any patch. Note
pressure sensitivitySee aftertouch, channel pressure, poly pressure.
programVerb
program changeA MIDI message that causes a synthesizer or other device to switch to a new program (also called preset, patch) contained in its memory.
programmableEquipped with software that enables the user to create new sounds or other assignments by altering parameter settings and storing the new settings in memory. An individual control parameter is said to be programmable if its setting can be stored separately with each individual patch.
quantization noiseOne of the types of error introduced into an analog audio signal by encoding it in digital form. The digital equivalent of tape hiss, quantization noise is caused by the small differences between the actual amplitudes of the points being sampled and the bit resolution of the analog-to-digital converter.
quantizedSet up to produce an output in discrete steps.
QuickTimeA software multimedia environment developed by Apple Computer, running on the Macintosh or under Windows 3.1. QuickTime enables the creation and playback of QuickTime movies featuring full-motion video, MIDI tracks and 16-bit ADPCM audio.
RAMRandom access memory. RAM is used for storing user-programmed patch parameter settings in synthesizers, and sample waveforms in samplers. A constant source of power (usually a long-lasting battery) is required for RAM to maintain its contents when power is switched off. Compare with ROM.
real timeOccurring at the same time as other, usually human, activities. In real-time sequence recording, timing information is encoded along with the note data by analyzing the timing of the input. In real-time editing, changes in parameter settings can be heard immediately, without the need to play a new note or wait for computational processes to be completed.
reconstruction filterA lowpass filter on the output of a digital-to-analog converter that smoothes the staircase-like changes in voltage produced by the converter in order to eliminate clock noise from the output.
releaseThe portion of an envelope that begins after the key is lifted. See ADSR.
release velocityThe speed with which a key is raised, and the type of MIDI data used to encode that speed. Release velocity sensing is rare but found on some instruments. It is usually used to control the rate of the release segments of the envelope(s).
resolutionThe fineness of the divisions into which a sensing or encoding system is divided. The higher the resolution, the more accurate the digital representation of the original signal will be.
resonanceA function on a filter in which a narrow band of frequencies (the resonant peak) becomes relatively more prominent. If the resonant peak is high enough, the filter will begin to oscillate, producing an audio output even in the absence of input. Filter resonance is also known as emphasis and Q. It is also referred to in some older instruments as regeneration or feedback, because feedback was used in the circuit to produce a resonant peak.
reverbA type of digital signal processing that produces a continuous wash of echoing sound, simulating an acoustic space such as a concert hall. Reverberation contains the some frequency components as the sound being processed, but no discrete echoes. See echo, DSP.
ring modulatorA special type of mixer that accepts two signals as audio inputs and produces their sum and difference tones at its output, but does not pass on the frequencies found in the original signals themselves. See clangorous.
rolloff slopeThe acuity of a filter's cutoff frequency. Rolloff is generally measured in decibels (dB) per octave. A shallow slope, such as 6dB per octave, allows some frequency components beyond the cutoff frequency to be heard, but at a reduced volume. When the rolloff slope is steep (on the order of 24dB per octave), frequency components very close to the cutoff frequency are reduced in volume so much that they fall below the threshold of audibility. See filter, pole.
ROMRead-only memory. A type of data storage whose contents cannot be altered by the user. An instrument's operating system, and in some cases its waveforms and factory presets, are stored in ROM. Compare with RAM.
run on a different model. NounAn electrical connector of some specialized type, e.g., SCSI port, MIDI port, serial port.
sampleNoun
samplerAn instrument that records and plays back samples, usually by allowing them to be distributed across a keyboard and played back at various pitches.
samplingThe process of encoding an analog signal in digital form by reading (sampling) its level at precisely spaced intervals of time. See sample, sampling rate.
sampling rateThe number of samples taken per second. Typical sampling rates vary from 11kHz to 48kHz. See sampling, Nyquist frequency.
scrubTo move backward and forward through an audio waveform under manual control, in order to find a precise point in the wave for editing purposes.
SDIISound Designer II, an audio file format. The native format of Digidesign's Sound Designer II (Macintosh) graphic audio waveform editing program.
SDSThe MIDI sample dump standard. SDS is used to transfer digital audio samples from one instrument to another over a MIDI cable.
sequenceA set of music performance commands (notes and controller data) stored in a sequencer.
sequencerA device or program that records and plays back user-determined sets of music performance commands, usually in the form of MIDI data. Most sequencers also allow the data to be edited in various ways, and stored on disk.
serial interfaceAn electronic connection between two devices in which digital data is transferred one bit after another, rather than several bits at a time. MIDI is a serial interface. Compare with parallel interface.
SFIA file extension specifying Turtle Beach's SoundStage audio format. Typically encountered as FILENAME.SFI.
sidebandsFrequency components outside the natural harmonic series, generally introduced to the tone by using an audio-range wave for modulation. See clangorous.
sine waveA signal put out by an oscillator in which the voltage or equivalent rises and falls smoothly and symmetrically, following the trigonometric formula for the sine function. Sub-audio sine waves are used to modulate other waveforms to produce vibrato and tremolo. Audio-range sine waves contain only the fundamental frequency, with no overtones, and thus can form the building blocks for more complex sounds.
single-step modeA method of loading events (such as notes) into memory one event at a time. Also called step mode and step-time. Compare with real time.
SMDISCSI musical data interchange. A specification for sending MIDI sample dumps over the SCSI bus. See SDS.
SMPTurtle Beach's SampleVision audio file format. Typically encountered as FILENAME.SMP.
snapshot automationA form of mixing automation (frequently MIDI-controlled) in which the controlling device records the instantaneous settings (the snapshot) for all levels and pan pots, and recalls these settings on cue.
SNDSound resource. A Macintosh audio file format.
song position pointer (SPP)A type of MIDI data that tells a device how many sixteenth-notes have passed since the beginning of a song. An SPP message is generally sent in conjunction with a continue message in order to start playback from the middle of a song.
sostenuto pedalA pedal found on the grand piano and mimicked on some synthesizers, with which notes are sustained only if they are already being held on the keyboard at the moment when the pedal is pressed. Compare with sustain pedal.
soundcardA circuit board that installs inside a computer (typically an IBM-compatible) adding new sound capabilities. These capabilities can include an FM or wavetable synthesizer and audio inputs and outputs. MIDI inputs and outputs are also normally included.
split keyboardA single keyboard divided electronically to act as if it were two or more separate ones. The output of each note range is routed into a separate signal path in the keyboard's internal sound-producing circuitry, or transmitted over one or more separate MIDI channels. Applications include playing a bass sound with the left hand while playing a piano sound with the right.
SPPSee song position pointer.
status byteA MIDI byte that defines the meaning of the data bytes that follow it. MIDI status bytes always begin with a 1 (hex 8 through F), while data bytes always begin with a 0 (hex 0 through 7).
step inputIn sequencing, a technique that allows you to enter notes one step at a time. (Also called step recording.) Common step values are sixteenth- and eighth-notes. After each entry, the sequencer's clock (position in the sequence) will advance one step, then stop, awaiting new input. Recording while the clock is running is called real-time input.
subtractive synthesisThe technique of arriving at a desired tone color by filtering waveforms rich in harmonics. Subtractive synthesis is the type generally used on analog synthesizers. Compare with FM synthesis, sampling.