Copy of `iSport - Rugby terms`
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iSport - Rugby terms
Category: Sport and Leisure > Glossary of Rugby Terms
Date & country: 16/08/2013, USA Words: 132
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Second RowThe second row of the scrum, consisting of two locks; it
Send-OffWhen a player who engages in exceedingly dangerous or harmful play is kicked out of the game, that player becomes a send-off, and cannot be replaced by another player.
Set Piece/Set PlayThe different ways that play is resumed after a stoppage. Scrums and line-outs are the most common.
Sin BinIf a player either repeatedly commits severe infringements, or one extreme infringement that
Skip PassWhen there are at least three players from one team in a row, and the ball carrier passes it to the third player rather than to the player closest to him/her, a skip pass has taken place.
Stoppage TimeAny time that play was stopped because of injury is called stoppage time, and gets added on at the end of each half.
SupportA player or group of players in close proximity to the ball carrier, usually off to one side, available for a pass if the ball carrier
SwitchWhen the ball carrier runs in one direction and passes the ball to a teammate that
TackleWhen one player wraps up the ball carrier and forces him/her to the ground.
Tactical AdvantageOne way that the non-offending team can benefit from an advantage call. It refers to the non-offending team being able to continue playing the ball in such a way that they gain a quick upper hand over the offending team. For example, during an advantage period, the non-offending team quickly passes the ball across the field to its back line, where there are fewer members of the offending team; this creates a personnel overload in favor of the non-offending team.
TakeWhen a player cleanly catches the ball after a kick; usually commented on as a
Tap PenaltyAfter a penalty has been awarded where the opposing team has to move 10 meters back, the ball carrier for the non-offending team can try to start play before the other team has completely moved back 10 meters, or a member of the offending team tries to make a play on the ball carrier before the whole team makes it 10 meters back. If this is successful, the offending team receives another penalty, and it starts all over again.
Tap TackleWhen a defender attempts to stop the ball carrier by slapping (tapping) one of the ball carrier
Territorial AdvantageOne way that the non-offending team can benefit from an advantage call. It refers to the non-offending team actually gaining ground on the offending team during an advantage period.
TestA rugby match between two national-level teams.
Throw InWhen the ball is thrown in during a line out, signaling that play has resumed.
Tight FiveA term used to describe the first two rows of the pack (consisting of five forwards), as they
Tighthead PropOne of the two props in a pack, on the right side of the scrum.
TMOTelevision Match Official. A member of the officiating crew who is capable of reviewing a match in slow motion to advise the referee about the correct call on a particular play.
Touch JudgeAn official who
Touch RugbyA non-contact version of rugby that focuses on fundamental skills; touch rugby is often used to teach new players the basics of the game.
Touch-downWhen the ball is in a player
TouchlineThe line on each side of the pitch marking out of bounds.
TryThe main method of scoring during a rugby match, occurring when the ball carrier grounds the ball in the opposing team
Try LineThe lines that indicate the start of each team
TunnelThe space between two teams during a scrum-down or line-out.
TurnoverWhen one team accidentally gives possession of the ball to the other team.
Up and UnderA short, high kick specifically used to give other players on the kicker
WheelingDuring a scrumdown, sometimes one pack will try to rotate the scrum to one side or the other. This is called Wheeling, and is allowed until the scrum has completely rotated 90 degrees to one side or the other. If this happens, play will stop and the referee will reset the scrum.
Wing/WingerTwo members of the back line, called Left and Right Wing. The right wing is the last player in the actual line of backs; the left wing lines up parallel to the right wing but spaced between 10-20 meters apart. The wings are usually the fastest players on the team.
Yellow CardWhen a severe infringement is committed, or when a player repeatedly commits the same penalty, the player who committed it can receive a yellow card, notification that that player must spend 10 minutes in the sin bin.
ZuluAfter a rugger scores his/her first official try, some form of the zulu tradition is supposed to take place. Most commonly, that rugger is responsible for running a lap completely naked around the outside of wherever the post-match gathering is taking place, while observers pour their drinks all over the rugger. Other variations include stripping down in the middle of a match and sprinting the length of the pitch, and jogging a lap around the pitch in similar fashion.