
FORR (FOr the Right Reasons) is a cognitive architecture for learning and problem solving inspired by Herbert A. Simon`s ideas of bounded rationality and satisficing. It was first developed in the early 1990s at the City University of New York. It has been used in game playing, robot pathfinding, recreational park design, spoken dialog systems, a....
Found on
http://en.wikipedia.org/wiki/FORR
No exact match found.