Copy of `Rugby Glossary`
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Rugby Glossary
Category: Sport and Leisure > Rugby Glossary
Date & country: 09/11/2010, UK Words: 54
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AdvantageWhen the referee allows play to continue after a penalty because the non-offending team has possession of the ball and a clear "advantage" has been gained.
BacksPlayers wearing jersey numbers 9 through 15, with skills similar to the running backs, receivers, and quarterbacks of American football.
Ball's Out!Call heard when the ball exits the scrum, ruck, or maul.
BindingUse of arms and hands to hold another player in the scrum, ruck, or maul.
Blind SideThe space between the ball and the nearest touchline, compare with open side.
Centering (the ball)Since the conversion kick is taken from a position in the field of play in line with the point where the try was scored, you will see a player "center" the ball under the goal post when scoring a try.
CentersPlaying positions in the middle of the backline (inside center and outside center).
Conversion KickKick at goal, following a try, that is taken from a position in the field of play in line with the point where the try was scored.
Dead Ball LineLine at the end of the field of play.
Drop GoalA drop kick made through the goal posts during the course of normal play; three points are awarded.
Drop KickBall is released from the player's hands, then kicked just as it strikes the ground. A drop kick is worth three points if it is made through the goal posts. A drop kick is also used to restart play after a score.
Dummy Kick/Pass -A faked kick/pass.
Forward PassPass thrown ahead of himself/herself, which is illegal in rugby. It is a minor violation that results in a scrum to the non-offending team.
ForwardsPlayers wearing jerseys 1 through 8, with skills similar to the lineman and linebackers of American football.
Free KickRestart of play by the non-offending team (following a lesser grade penalty), which does not allow the kicker to take a direct kick at goal.
Front (First) RowThe first row of the scrum, consisting of two props and a hooker.
GoalSuccessful kick between the goal posts.
Goal LineThe try line.
GroundingForcing the ball to the ground in the in-goal area with the hands, arms, or upper body to score a try.
In-Goal AreaArea of the field between the goal line and dead ball line.
InfringementBreaking one of the rules, for which the referee will award a penalty to the non-offending team.
Knock-OnWhen the ball has bounced forward after striking a player's hands, arms, or upper body. It is a minor violation that results in a scrum to the non-offending team.
LineoutOffense and defense line up perpendicular to the touchline to receive a ball thrown back onto the field.
LoopRunning around (behind) a teammate that the player just passed to in order to receive the ball back from him again.
Loose ForwardsPlayers of the scrum set piece, consisting of two flankers and the eight man.
Loosehead PropThe prop on the left side of his own scrum, compare to tighthead prop.
MatchA rugby game.
MaulSimilar to a ruck, but the ball carrier is not tackled. Both teams converge on the ball carrier and try to push the opposing side backward.
Non-Offending TeamThe team that has not broken a rugby law, compare to offending team.
ObstructionIllegally getting in the way of an opposition (defensive) player. Unlike football, it is illegal to block (obstruct) your opponent.
OffsideSimilar to soccer, there is an offside line (equal with the ball) continually moving up and down the pitch. It is not illegal to be offside, but it is illegal to participate in play from an offside position.
OnsideBeing in a "fair" position, usually behind the ball.
Open SideThe space between the ball and the farthest touchline, compare with blind side.
Penalty KickA kick awarded to the non-offending team after a serious infringement of the law. The offending team is required to retreat 10 meters while the non-offending team restarts play. There are three options; 1) kick the ball into touch, play is restarted as a lineout where the ball when out of bounds, 2) if in range, kick the ball at the goal posts, which is worth 3 points, or 3) simply tap the ball wi...
Penalty Try -A try awarded by the referee when the attacking team would have scored but for foul play by the opposition.
PitchRugby field of play.
Place KickKicking the ball after it is placed on the ground.
Pop PassA short, soft pass.
Put InRolling the ball into the tunnel of the scrum.
Rolling MaulA maul in which the attacking team constantly changes the point of attack to the left or the right while going forward.
RuckWhen the ball is on the ground, usually after a tackle, and both teams converge over the ball, bind with one another, and attempt to push the opposing team backward to gain control of the ball.
Rugby BallSimilar in shape to a football, but rounder and less pointed. The balls come in three sizes (3, 4, and 5) for youth through adult players.
RulesThe agreed laws on how the game will be played.
ScissorsPassing to a player who cuts back in the opposite direction.
ScrumRugby's unique formation. A scrum will restart play after the referee has called a minor law violation. A pack of players from each team face each other and bind in to form the "tunnel," into which the non-offending team will put the ball. The two teams will push against one another until the ball exits the rear of a pack; the scrum half or eight man will retrieve the ball and put it into play.
Second RowThe second row of the scrum, consisting of two locks.
Send-OffsPlayers sent off the field for dangerous or reckless play; the player is banned from that game and may not be replaced.
Set PieceA set way of restarting play such as a scrum or lineout.
Sevens (VIIs)A modified form of rugby played with 7 players and 7 minute halves.
Sin BinFor serious or repeated infringements the referee may send a player behind the in-goal area, the "sin bin," for a specified amount of time. His/her team must play shorthanded until the referee permits the punishee to return.
SupportBack-up for the ball carrier, usually at a good distance and angle behind the ball carrier to receive a pass or help set the ruck or maul.
Throw InBall tossed overhand down the middle of a lineout tunnel.
TouchlineThe side boundary of the pitch.
TryFive points scored when the ball is grounded in the other team's in-goal area.